Difference between revisions of "EFF EE"
From UtterChaos
m (Fixed power surge) |
|||
| (3 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
===Background=== | ===Background=== | ||
| − | The team's born again Christian Electrical Engineer. | + | The team's born again Christian Electrical Engineer. Performs special attacks based on Electricity and Magnetism. |
===Stats (36 CP)=== | ===Stats (36 CP)=== | ||
| Line 50: | Line 50: | ||
! Skill !! Level !! SP !! Stat !! Notes | ! Skill !! Level !! SP !! Stat !! Notes | ||
|- | |- | ||
| − | | Area Knowledge || 3 || 12 || Mind || | + | | Area Knowledge || 3 || 12 || Mind || NMIT, NMIT network, Religious Forums |
|- | |- | ||
| − | | Computers || 2 || 10 || Mind || | + | | Computers || 2 || 10 || Mind || Networks |
|- | |- | ||
| − | | Electronics || 3 || 12 || Mind || | + | | Electronics || 3 || 12 || Mind || Communications |
|- | |- | ||
| − | | Etiquette || 2 || 6 || Mind || | + | | Etiquette || 2 || 6 || Mind || Forums |
|- | |- | ||
| − | | Mechanics || 2 || 6 || Mind || | + | | Mechanics || 2 || 6 || Mind || Micro |
|- | |- | ||
| − | | Occult || 2 || 4 || Mind || | + | | Occult || 2 || 4 || Mind || Rituals |
|} | |} | ||
| Line 82: | Line 82: | ||
| Highly Skilled || 4 || 4 || +40 sp | | Highly Skilled || 4 || 4 || +40 sp | ||
|- | |- | ||
| − | | Item of Power || 2 || 8 || Command Shell gives following | + | | Item of Power || 2 || 8 || Command Shell gives following 3 abilities |
|- | |- | ||
| * Transmutation || (1) || (4) || Transmute up to 1kg of material into something else | | * Transmutation || (1) || (4) || Transmute up to 1kg of material into something else | ||
|- | |- | ||
| − | | * Heightened Senses || ( | + | | * Heightened Senses || (4) || (4) || Vision (+4 on checks), Hearing (+4 on checks), Electric, Magnetic |
| + | |- | ||
| + | | * Heightened Awareness || (2) || (2) || +4 to notice stuff | ||
|} | |} | ||
| Line 94: | Line 96: | ||
! Dice Roll !! 2-3 !! 4-6 !! 7-10 !! 11-12 | ! Dice Roll !! 2-3 !! 4-6 !! 7-10 !! 11-12 | ||
|- | |- | ||
| − | | Damage || | + | | Damage || 40+5 || 30+5 || 20+5 || 10+5 |
| + | |} | ||
| + | '''Power Surge Damage''' | ||
| + | {| border=1 cellpadding=4 | ||
| + | |- align="left" | ||
| + | ! Dice Roll !! 2-3 !! 4-6 !! 7-10 !! 11-12 | ||
| + | |- | ||
| + | | Damage || 60+5 || 45+5 || 30+5 || 15+5 | ||
| + | |} | ||
| + | '''Brown Out EP Damage''' | ||
| + | {| border=1 cellpadding=4 | ||
| + | |- align="left" | ||
| + | ! Dice Roll !! 2-3 !! 4-6 !! 7-10 !! 11-12 | ||
| + | |- | ||
| + | | Damage || 40+5 || 30+5 || 20+5 || 10+5 | ||
|} | |} | ||
Latest revision as of 17:50, 29 February 2008
Contents
Background
The team's born again Christian Electrical Engineer. Performs special attacks based on Electricity and Magnetism.
Stats (36 CP)
Body: 4
Mind: 7
Soul: 6
ACV: 5
DCV: 3
HP: 50
EP: 65
Attributes (8 CP)
| Attribute | Level | CP | Notes |
|---|---|---|---|
| Divine Relationship | 1 | 2 | Re-roll a die once per session |
| Highly Skilled | 3 | 3 | +30 skill points |
| Gadget | 1 | 1 | Wearable Computer |
| Gadgeteer | 1 | 2 | Builds stuff twice as fast |
Defects (4 BP)
| Defect | BP | Notes |
|---|---|---|
| Owned | 1 | Church ties / duties |
| Significant Other | 1 | Girlfriend |
| Easily Distracted | 1 | religious debate |
| Easily Distracted | 1 | heathens |
Skills (50 SP)
| Skill | Level | SP | Stat | Notes |
|---|---|---|---|---|
| Area Knowledge | 3 | 12 | Mind | NMIT, NMIT network, Religious Forums |
| Computers | 2 | 10 | Mind | Networks |
| Electronics | 3 | 12 | Mind | Communications |
| Etiquette | 2 | 6 | Mind | Forums |
| Mechanics | 2 | 6 | Mind | Micro |
| Occult | 2 | 4 | Mind | Rituals |
Alternate Form Attributes (40 CP)
| Attribute | Level | CP | Notes |
|---|---|---|---|
| Combo Attack | 2 | 4 | Can combo with up to four others |
| Armor | 1 | 3 | +10 armor |
| Flight | 1 | 3 | 50kph skimming 1m above surface. Requires concentration (-1cp) |
| Special Attack: "Claw" | 3 | 12 | Short Range (-1), Accurate (1), Penetrating (force field) (1), 40 Damage (2) |
| Special Attack: Power Surge | 3 | 3 | Area 3m (1), Aura (2), Static (-2), Limited Shots 6 (-1), 60 Damage (3) |
| Special Attack: Brownout | 3 | 3 | Drain Energy (1), No Damage (-1), Area 3m (1), 40 EP Damage (2) |
| Highly Skilled | 4 | 4 | +40 sp |
| Item of Power | 2 | 8 | Command Shell gives following 3 abilities |
| * Transmutation | (1) | (4) | Transmute up to 1kg of material into something else |
| * Heightened Senses | (4) | (4) | Vision (+4 on checks), Hearing (+4 on checks), Electric, Magnetic |
| * Heightened Awareness | (2) | (2) | +4 to notice stuff |
"Claw" Damage
| Dice Roll | 2-3 | 4-6 | 7-10 | 11-12 |
|---|---|---|---|---|
| Damage | 40+5 | 30+5 | 20+5 | 10+5 |
Power Surge Damage
| Dice Roll | 2-3 | 4-6 | 7-10 | 11-12 |
|---|---|---|---|---|
| Damage | 60+5 | 45+5 | 30+5 | 15+5 |
Brown Out EP Damage
| Dice Roll | 2-3 | 4-6 | 7-10 | 11-12 |
|---|---|---|---|---|
| Damage | 40+5 | 30+5 | 20+5 | 10+5 |
Alternate Form Skills (40 SP)
| Skill | Level | SP | Stat | Notes |
|---|---|---|---|---|
| Special Ranged Attack | 3 | 12 | ACV | "Claw" Attack |
| Unarmed Defense | 2 | 10 | DCV | Strikes |
| Ranged Defense | 3 | 18 | DCV | personal |