Difference between revisions of "EFF EE"
From UtterChaos
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| − | | Damage || | + | | Damage || 40+5 || 30+5 || 20+5 || 10+5 |
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| + | '''Power Surge Damage''' | ||
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| + | ! Dice Roll !! 2-3 !! 4-6 !! 7-10 !! 11-12 | ||
| + | |- | ||
| + | | Damage || 60+5 || 45+5 || 30+5 || 15+5 | ||
| + | |} | ||
| + | '''Brown Out EP Damage''' | ||
| + | {| border=1 cellpadding=4 | ||
| + | |- align="left" | ||
| + | ! Dice Roll !! 2-3 !! 4-6 !! 7-10 !! 11-12 | ||
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| + | | Damage || 40+5 || 30+5 || 20+5 || 10+5 | ||
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Revision as of 12:02, 29 February 2008
Contents
Background
The team's born again Christian Electrical Engineer.
Stats (36 CP)
Body: 4
Mind: 7
Soul: 6
ACV: 5
DCV: 3
HP: 50
EP: 65
Attributes (8 CP)
| Attribute | Level | CP | Notes |
|---|---|---|---|
| Divine Relationship | 1 | 2 | Re-roll a die once per session |
| Highly Skilled | 3 | 3 | +30 skill points |
| Gadget | 1 | 1 | Wearable Computer |
| Gadgeteer | 1 | 2 | Builds stuff twice as fast |
Defects (4 BP)
| Defect | BP | Notes |
|---|---|---|
| Owned | 1 | Church ties / duties |
| Significant Other | 1 | Girlfriend |
| Easily Distracted | 1 | religious debate |
| Easily Distracted | 1 | heathens |
Skills (50 SP)
| Skill | Level | SP | Stat | Notes |
|---|---|---|---|---|
| Area Knowledge | 3 | 12 | Mind | |
| Computers | 2 | 10 | Mind | |
| Electronics | 3 | 12 | Mind | |
| Etiquette | 2 | 6 | Mind | |
| Mechanics | 2 | 6 | Mind | |
| Occult | 2 | 4 | Mind |
Alternate Form Attributes (40 CP)
| Attribute | Level | CP | Notes |
|---|---|---|---|
| Combo Attack | 2 | 4 | Can combo with up to four others |
| Armor | 1 | 3 | +10 armor |
| Flight | 1 | 3 | 50kph skimming 1m above surface. Requires concentration (-1cp) |
| Special Attack: "Claw" | 3 | 12 | Short Range (-1), Accurate (1), Penetrating (force field) (1), 40 Damage (2) |
| Special Attack: Power Surge | 3 | 3 | Area 3m (1), Aura (2), Static (-2), Limited Shots 6 (-1), 60 Damage (3) |
| Special Attack: Brownout | 3 | 3 | Drain Energy (1), No Damage (-1), Area 3m (1), 40 EP Damage (2) |
| Highly Skilled | 4 | 4 | +40 sp |
| Item of Power | 2 | 8 | Command Shell gives following 2 abilities |
| * Transmutation | (1) | (4) | Transmute up to 1kg of material into something else |
| * Heightened Senses | (6) | (6) | Sensors galore |
"Claw" Damage
| Dice Roll | 2-3 | 4-6 | 7-10 | 11-12 |
|---|---|---|---|---|
| Damage | 40+5 | 30+5 | 20+5 | 10+5 |
Power Surge Damage
| Dice Roll | 2-3 | 4-6 | 7-10 | 11-12 |
|---|---|---|---|---|
| Damage | 60+5 | 45+5 | 30+5 | 15+5 |
Brown Out EP Damage
| Dice Roll | 2-3 | 4-6 | 7-10 | 11-12 |
|---|---|---|---|---|
| Damage | 40+5 | 30+5 | 20+5 | 10+5 |
Alternate Form Skills (40 SP)
| Skill | Level | SP | Stat | Notes |
|---|---|---|---|---|
| Special Ranged Attack | 3 | 12 | ACV | "Claw" Attack |
| Unarmed Defense | 2 | 10 | DCV | Strikes |
| Ranged Defense | 3 | 18 | DCV | personal |